In our third and final prototyping sprint on the Ford’s campus, we twice built on a previous concept: character cards representing historical figures whose stories patrons follow through the exhibit. Since the cards were highly successful in terms of engagement, the D.R.A.F.T. team is now looking at how to implement this idea.
In our latest prototyping sprint on the Ford’s campus we tested out a concept Ford’s has long-considered: character cards representing historical figures whose stories patrons follow through the exhibit. While the cards were highly successful in terms of engagement, the D.R.A.F.T. team continues to debate what counts as success and whether these cards achieved it.
Staff observed reactions to staff-distributed ballots and interactive flip doors in the Ford's Museum on March 12, 2018. Discover our main takeaways from this prototyping experiment.
Student groups visiting Ford’s Theatre on the morning of Monday, March 12, 2018, saw some test features in our Museum: Flip doors with questions about Lincoln’s decisions while in office. Learn more about our continuing series of prototyping experiments.
On December 19, 2017, visitors to the Ford’s campus heard from people who were witnesses to the Lincoln assassination events of 1865. Visitors found four iPads on music stands around the campus featuring audio of our staff members reading first-person accounts from five people from the time. Read about our second round of ideas testing for our latest prototyping project.
On a semi-cold Tuesday, Ford’s Theatre staff and evaluator Kate Haley Goldman spent the day on the street between the Petersen House and Ford’s Theatre, asking visitors for their opinions of two on-site prototypes that might enhance the visitor’s understanding of the Lincoln assassination and its aftermath. Read on to see what we learned from that testing.
How museum visitors interact with site content is constantly changing. We initially wanted to enhance our museum storytelling in one way, but found other options could be more effective and viable. Learn more about our shift from creating an experience on mobile devices to developing prototypes to test other types of technology.